Mobile App:IT
  • Description
  • What's Included
  • Curriculum Layout
  • Course Standards
  • Technical Requirements & Downloads
  • Register for a Webinar

Product Description

MOBILE APP:IT is an introductory mobile application design & programming course using Java and Eclipse for Android devices. This is an 18 week course (1 full semester) that can be taught as a stand-alone technology course, CTE course or supplement to an existing programming course.

The course starts by taking students through the history of mobile applications. Then we move on to learning about the current industry standards, languages and platforms used in mobile apps development with a special focus on career opportunities within the industry and the entrepreneurial potential that exists.

The “meat” of the course is spent learning some basic Java programming and then on to working with Eclipse in order to start developing real working apps. Those lessons and skills are then applied toward programming for Android devices. By the end of the course students are able to successfully download real working mobile applications for Android devices!

Since this is a STEM Fuse course, we make sure to highlight and focus on all aspects of STEM. How thinking like a programmer – using the engineering design cycle – solves problems and how science & math concepts and skills are so thoroughly integrated into mobile application development.

What's Included

The Mobile App:IT curriculum is web-based and easily accessible from our website. Upon purchase, you will be granted access to the full curriculum and can download the materials to your system. This is course contains 18 weeks (1 full semester) worth of material and can be taught in a variety of ways and is flexible enough to fit your calendar.

Each unit comes with a Teacher’s Guide and ALL materials you will need to teach the course: Online presentations, worksheets, quizzes, answer keys plus step-by-step instructions to develop real working mobile apps for Android devices. We also include the solutions and all resources needed to build these apps. Our course material is available as both static PDFs for printing or fillable PDFs, allowing the student to complete any assignment on their computer and save to a disk.

The materials are organized within their respective units. This entire course is 100% web based which keeps costs low, allows you access anytime and offers you several different ways to deliver the information and teach the course. You can project the PDFs and PowerPoints, print and hand them out, or email them to your students.

In Unit 1, the students will:

  • Understand what a mobile application is
  • Learn how mobile applications came to be and where they are headed in the future
  • Learn about the various mobile platforms
  • Learn how to prepare and work towards a career in mobile applications
  • Understand how to think like a programmer

Unit 2 will cover:

  • What a programming language is
  • Why Android uses Java and what Java actually is
  • Tools need for Java programming
  • The basics of Java programming
  • Build and run a Java application

In Unit 3, students will:

Curriculum Layout

The Mobile App:IT curriculum is organized to provide the best teaching experience for you and your students. Each unit comes with a Teacher’s Guide and ALL needed materials – PowerPoints, worksheets, step-by-step instructions to cover an intro to Java and how to develop mobile applications for Android devices.

This course consists of 18 weeks (1 semester) of material, but is flexible enough to fit your specific school’s calendar. Upon purchase, you will be granted access to the full curriculum. Here is a snapshot of the materials that are included.

Course Standards

Technical Requirements

This course is Windows and Mac Compatible.

Here is a list of the FREE downloads that are needed for the Mobile App course:

  • Android Studio ( – Android Studio is the official development environment for Android applications. It allows you to layout your application visually and then attach code to different parts of the application so that you can make different visual components react to user input or controls. System Requirements:
  • Currently Supported Browser – Any current supported browser will work just fine. These are already installed on modern computers.
  • Browxy ( – Browxy is a free browser-based Java compiler that allows you to enter code and run it all from within a supported browser. There is no download required.
  • Any Text Editor – Any text editor will work just fine. These are already installed on most computers.
  • Video Player - VLC media player ( or Windows Media Player