GAME:IT Advanced
$1,499.00
  • Description
  • What's Included
  • Curriculum Layout
  • Course Standards
  • Technical Requirements & Downloads
  • Register for a Webinar

Description

Game Design is an all-encompassing technical field, where cutting edge technology is combined with some of the most creative minds available to produce the most engaging entertainment available.

This course will act as an introduction to 3D game development, covering everything needed to take a game from concept to complete. With a wide range of topics, the course will provide opportunities for students to discover passions towards technology in ways that resonate with their interests. 

Learning Outcomes:

By the end of this course, students will have exposure to and an understanding of:

  • Object-oriented programming concepts
  • Game development skills with Unity
  • 3D modeling with Blender
  • Image manipulation with GIMP
  • Concepts related to the design process, which may translate into other fields
  • Abilities to communicate and collaborate on group based projects

What's Included

The GAME:IT Advanced Curriculum is web-based and easily accessible from our website. The course comes with a Teacher’s Guide and ALL materials you will need to teach the course: Online presentations, worksheets, assessments and step-by-step instructions on C# programming and 3D game development with Unity.  Lessons for this course are presented as a combination of videos and PowerPoint presentations. 

Upon purchase, you will be granted access to the full curriculum on our online curriculum delivery system.  The materials are organized within their respective units.

Curriculum Layout

This course will act as an introduction to 3D game development, covering everything needed to take a game from concept to complete. With a wide range of topics, the course will provide opportunities for students to discover passions towards technology in ways that resonate with their interests.

Learning Outcomes:

By the end of this course, students will have exposure to and an understanding of:

  • Object-oriented programming concepts
  • Game development skills with Unity
  • 3D modeling with Blender
  • Image manipulation with GIMP
  • Concepts related to the design process, which may translate into other field
  • Abilities to communicate and collaborate on group based projects

Here is the outline of the course:

Unit I – Introduction to Game Design (~10 hours)

Unit II – GameObjects & C# Introduction (3-5 hours)

Unit III – If Statements (3-5 hours)

Unit IV – 3D Design in Blender & Gimp (15 hours)

Unit V - Arrays vs. Lists: What they are, and how to use them (15 hours)

Unit VI – Gameification (15 hours)

Course Standards

Technical Requirements

 

Technology Requirements 

In accordance with STEM Fuse's mission statement, this course is designed to be both affordable, and practical, to implement. An easy to learn development environment is crucial to the success of a Game Design curriculum.

Software used in this course is free and will run on both Windows and Mac OS X operating systems. However, all content for this course was designed for students using a Windows operating system. The course materials can be used for students on the Mac OS X operating system as well, but some there may be some slight variances in screenshots of the Graphical User Interface (GUI) and keyboard shortcuts.

Required Software:

  1. Unity Engine (http://unity3d.com) – A powerful, accessible game engine with strong documentation, and an active user base. The latest version, Unity 5, removed previous barriers to advanced engine features in the free version.  Noteable Games: Cuphead, Kerbal Space Program, Besieged. System Requirements: http://unity3d.com/unity/system-requirements
  2. Blender (http://www.blender.org) – A free and open source 3D modeling program.  Blender’s suite of tools rivals that of paid 3D programs used in the game industry, and is used extensively by amateurs and professionals alike. Minimum requirements: http://www.blender.org/download/requirements/
  3. GIMP (http://www.gimp.org) – A free image manipulation program, capable of completing most tasks done in paid programs such as Adobe PhotoShop.