GAME:IT

GAME:IT is an introductory level course that requires NO previous technology or programming experience.

$1,499.00
  • Description
  • What's Included
  • Curriculum Layout
  • Course Standards
  • Technical Requirements & Downloads
  • Register for a Webinar

Description

Game:IT is an introductory course to game design and development that enganges students in project-based learning. From the first lessons to the last lesson students navigate through guided tutorials buidling 5 all new games! 

After 4 weeks of learning various skills that go into building games students spend the bulk of the remaining course building 5 unique games that test and enhance different coding skills. Following the 5 original games, students spend 3 weeks building their very own unique game. Game:IT is about buidling games, but also hits all state and national CTE standards. Beyone building students learn the components of how gaming is usesd in the "real" world, what goes into designing good games, what separates good games from bad games, the gaming and engineering design cycle, and much more. To see a full list of what is covered in the course see the teacher's guide below. 

Game:IT 2.0 keeps with the same principles that made Game:IT a success. We listened to teachers and adapted thier best practices into our new curriculum. This 18 week (90 hour) course offers flexibility for your school. Game:IT can be taught as a stand-alone elective, as part of a CTE program, as a supplement to math or physics classes or even as an after school or summer learning program.

To learn more, take part in a live Game:IT training. The subscription to this course is per school. There is no limit to the number of students that can take the course during the subscription period or the number of teachers that can utilize the course materials in their classroom.

What's Included

All STEM Fuse curriculum is powered by our online curriculum delivery platfrom STEM Fuse Educate. This online platform allows teachers and students to access full course materials from any device with internet access. Upon purchase of Game:IT you will receive an email with information on how to access your curriculum. This email will provide the login details needed. Also provided is full PDF's of all the materials.  Not sure if you are ready to buy? Contact customerservice@stemfuse.com and ask to review the curriculum. 

Each unit comes with a Teachers Guide and ALL materials you will need to teach the course: presentations, documents, worksheets, quizzes, answer keys plus step-by-step instructions to build 5 games. We also include the solutions and all resources needed to build the games. Our worksheets and quizzes are available as both online and as static PDFs for printing. In addtion, STEM Fuse has also developed Skills test section into each game, so students will now be tested on various elements of buidling games.

The materials are organized within their respective units. This entire course is 100% web based which keeps costs low, allows you access anytime and offers you several different ways to deliver the information and teach the course. You can project the materials on STEM Fuse Educate, print and hand them out, or email them to your students. The curriculum is flexible to fit around your needs. 

To get a sneek peak, download the teacher guide and the first lesson to buidling a game. 

 

Curriculum Layout

Game:IT is broken down into 4 units. Each unit plays a defined role in the curriculum. Units 1 and 2 both build the foundation of game design, as well as introduce students to careers in the game development field. Together these units last 4 weeks and have assessments and worksheets built in. Unit 3 is where students start to build 5 guided games using the Construct 2 game engine. All the tutorials are step-by-step and allow students to also work on their own and build unique elements within the game. The goal of unit 3 is to build a foundation that allows students to build their 100% unique game in Unit 4. Unit 4 ends the class with 3 weeks of students building a unique game. To get a better idea of exactly what is in the course download the pacing guide below. 

Course Standards

Technical Requirements

The newest version of Game:IT has moved from using Game Maker software to Construct 2 by Scirra. Before you purchase this course check below to make sure your technology can suppor this course. For more detailed questions about the technology email the STEM Fuse development team at developers@stemfuse.com

As a game development course make sure you have access to a computer lab. While building the games isn't required to have internet access there are various other activities thoughout the course that require students to complete actions on the internet. Having the availability to internet will make this course easier to teach and more enjoyable for the students. 

With the move to Construct 2 we have dropped temporary support for Mac users. Scirra, the company behind Construct 2, hasn't yet developed a Mac version of Construct 2. For all Mac schools, we still will be offering Game Maker Lite for Mac. If this is your school please contact Customer Service at customerservice@stemfuse.com for more information on how to receive the curricululm and what steps need to be taken to get the software running on your computer systems. 

FOR WINDOWS USERS

Construct 2, the game engine, can be download directly on the Scirra website by visiting https://www.scirra.com/construct2. Unlike other game engines, Construct 2 can be installed over a networked and doesn't have to be installed on a computer by computer basis. For more information on the options for downloading the software see the Downloading Construct presentation in the course materials. Also, you can read about the downloading options directly on the Construst 2 site by visiting https://www.scirra.com/manual/4/installing-construct-2

When downloading Construct 2 make sure to use the latest stable release. Scirra is constantly improving its software and there may be mulitple releases within a short time period. The curriculum used in the course will work with mulitple versions of Construct. To ensure you get the latest stable version just use the download button on https://www.scirra.com/construct2 page (green button). Construct 2 does also professional addtions to the software, but to run the course you will only need the free version. If you wish to purchase a professional addtion contact STEM Fuse for more information. 

Recommended System Requirements for Construct 2:

  • Windows XP or newer
  • 512MB RAM
  • 1 GHz Processor
  • HTML5 compatible browser (Internet Explorer 9+, Firefox, Chrome, Opera)
  • Updated graphics card
  • Screen resolution of 1024×600

For a full list of requirements visit https://www.scirra.com/manual/6/system-requirements

FOR MAC USERS

Again, Construct 2 DOESN'T have a Mac version currently available. If your school currently runs Mac operating systems you will have to download Game Maker Lite for Mac. This curriculum will continue to receive support until Construct 2 is available on the Mac platform. Contact your Client Service Rep or e-mail customerservice@stemfuse.com if you need the Installer file for Game Maker Lite for Mac.   

Game Maker Lite for Mac System Requirements:

  • Intel Mac, running Mac OS Leopard v10.5 or Snow Leopard v10.6.